Hunter's Playground

Tileset Used:  C_A_P's new metalworld tiles.  Found a small glitch with the 2-3 ramps that went from 2 on the bottom to 3 on the top, but it's been fixed.  That's what playtesting is for, after all.
The sides have been mass-voided, no unit will be able to scale the walls.  There are ten start positions scattered about the map, usually in depressions, or level one areas.  There are two in the basin at the bottom center of the map, but given its size, that shouldn't prove to be much of an issue.  
I packed it with the Metal AI and it gives a fair workout.  Considering that I play mostly against friends, though, I felt no real reason to find an updated AI for it.  Should you wish to include one, feel free.  
Metal is normal, as is solar.  Gravity has been taken down to 100 for personal preference.  
This map has been tested among my friends and I, with thanks going out to Mag, Dansan, Tamarik, and Tigner for their support in this.  Were it not for people to play against, mapmaking would be a dead art, inasmuch as it is an art.  
I thank C_A_P, although I don't know him, for the tileset.  Without it, I wouldn't have made another map, and this metal tileset is very versatile in its usage, allowing me to do things with it that I wasn't able to with the cavedog set.  Thanks again.
Happy hunting.

-Miranda Jaime Hunter